Nouvelle version des Hommes de poche de H. Beam Piper (Le Masque, 1977), La Controverse de Zara XXIII se veut un hommage à ce classique de la science-fiction et à sa vision d'extraterrestres attendrissants dont s'est certainement inspiré George Lucas pour créer les Ewoks.
Avec son humour coutumier, John Scalzi laisse encore une fois libre cours à ses idées humanistes en s'appuyant sur cette histoire pleine de rebondissements pour dénoncer les travers de son temps :
L'âpreté au gain des puissants, l'individualisme de tous et la vulnérabilité des plus faibles.
Prospecteur indépendant sur une des planètes minières de la toute-puissante compagnie Zarathoustra, Jack Holloway met au jour un filon d'innombrables pierres précieuses dont une seule suffirait à le mettre quelque temps à l'abri du besoin... si les avocats de son client ne trouvent pas le moyen de l'en déposséder. Cela dit, Jack, en prime d'être une tête brûlée doublée d'un original qui s'évertue entre autres à apprendre à son chien Carl à déclencher les systèmes d'explosifs, a été avocat sur Terre, radié du barreau pour avoir frappé son propre client en pleine audience...
Sur le chemin du retour, l'alarme de son domicile se déclenche. On s'est introduit chez lui. S'agit- il d'un cambrioleur ? Non ! L'intrus se révèle être une adorable boule de poils d'une espièglerie confondante. Bientôt rejointe par quelques congénères qui vont vite prendre leurs aises et Carl pour ce qu'il est : un chien fait pour obéir.
Quand les cadres de la compagnie s'avisent du problème, Jack hésite lui-même sur l'attitude à adopter : si le petit peuple à fourrure de Zara XXIII est doué de raison, c'en sera fini de l'exploitation de son sous-sol par une entreprise étrangère et de sa fortune. La solution la plus simple serait de tout faire pour que ne soit pas reconnue cette intelligence.
Ainsi débute... la controverse de Zara XXIII.
En écho à celle de Valladolid au XVI e siècle qui officialisa que les Amérindiens avaient un statut égal à celui des Blancs.
14,5 x 20 cm 320 pages 21 € ISBN 9782841728473
Ensign Andrew Dahl has just been assigned to the Universal Union Capital Ship Intrepid , flagship of the Universal Union since the year 2456. It's a prestige posting, and Andrew is even more delighted when he's assigned to the ship's Xenobiology laboratory. Life couldn't be better ... although there are a few strange things going on: (1) every Away Mission involves a lethal confrontation with alien forces (2) the ship's captain, the chief science officer, and the handsome Lieutenant Kerensky always survive these encounters (3) at least one low-ranked crew member is, sadly, always killed. Suddenly it's less surprising how much energy is expended below decks on avoiding, at all costs, being assigned an Away Mission. Andrew's fate may have been sealed ... until he stumbles on a piece of information that changes everything ... and offers him and his fellow redshirts a crazy, high-risk chance to save their own lives ...
John Scalzi''s Head On , is a chilling near-future SF with the thrills of a gritty cop procedural. Head On brings Scalzi''s trademark snappy dialogue and technological speculation to the future world of sports. To some left with nothing, winning becomes everything . . . In a post-virus world, a daring sport is taking the US by storm. It''s frenetic, violent and involves teams attacking one another with swords and hammers. The aim: to obtain your opponent''s head and carry it through the goalposts. Impossible? Not if the players have Haden''s Syndrome. Unable to move, Haden''s sufferers use robot bodies, which they operate mentally. So in this sport anything goes, no one gets hurt - and crowds and competitors love it. Until a star athlete drops dead on the playing field. But is it an accident? FBI agents Chris Shane and Leslie Vann are determined to find out. In this game, fortunes can be made - or lost. And both players and owners will do whatever it takes to win, on and off the field.
A seventeen-year-old colonist stranded on a deadly pioneer world recounts how she became a pawn in a dangerous interstellar confrontation during which she was forced to use her wits and make terrible sacrifices in order to save the human race.
From New York Times bestseller and Hugo Award-winner John Scalzi, comes Fuzzy Nation, an extraordinary retelling of the SF classic Little Fuzzy.
They''re small. They''re fuzzy. They''ll change his life.
On the planet Zarathustra, Jack Holloway is about to strike it rich. A contractor for intergalactic behemoth ZaraCorp, he''s just discovered a mining seam worth billions. It would make the corporation a killing, and set Jack up for life. Everyone wins - except the Fuzzies.
Small, intelligent and cat-like, the Fuzzies are the cutest creatures this side of the galaxy. They''ve set up home in Jack''s cabin, and they''re best friends with his dog. They''re also standing in the way of ZaraCorp''s profits. For with sentient life on Zarathustra, ZaraCorp can no longer extract its resources. Their solution: to eliminate the Fuzzies for good. And they''ll permanently silence anyone who interferes - including Jack.
Praise for John Scalzi:
''John Scalzi is the most entertaining, accessible writer working in SF today'' - Joe Hill ''Scalzi is one of the slickest writers that SF has ever produced'' - Wall Street Journal
''John Scalzi is the most entertaining, accessible writer working in SF today'' - Joe Hill In New York City, Jamie Gray is stuck as a dead-end driver for food delivery apps. That is, until Jamie makes a delivery to an old acquaintance, Tom, who works at what he calls ''an animal rights organization''. Tom''s team needs a last-minute grunt to handle things on their next field visit. Jamie, eager to do anything, immediately signs on. What Tom doesn''t tell Jamie is that the animals his team cares for are not here on Earth. Not our Earth, at least. In an alternate dimension, massive dinosaur-like creatures named Kaiju roam a warm and human-free world. They''re the universe''s largest and most dangerous panda and they''re in trouble. It''s not just the Kaiju Preservation Society whose found their way to the alternate world. Others have, too. And their carelessness could cause millions back on our Earth to die. The Kaiju Preservation Society by John Scalzi is a thrilling, fast-paced adventure set on an alternate Earth - perfect for fans of Adrian Tchaikovsky and Charles Stross.
@2@Fifteen years from now, a new virus sweeps the globe. 95% of those afflicted experience nothing worse than fever and headaches. 4% suffer acute meningitis, creating the largest medical crisis in history. And 1% find themselves 'locked in' - fully awake and aware, but unable to move or respond to stimulus.@3@@2@1% doesn't seem like a lot. But in the US that's 1.7 million people 'locked in' ... including the President's wife and daughter.@3@@2@Spurred by grief and the sheer magnitude of the suffering, America undertakes a massive scientific initiative. Nothing can fully restore the locked in. But then two new technologies emerge. One is a virtual-reality environment, 'The Agora', where the locked-in can interact with other humans, whether locked-in ornot. The other is the discovery that a few rare individuals have brains that are receptive to being controlled by others, allowing those who are locked in to occasionally 'ride' these people and use their bodies as if they were their own.@3@@2@This skill is quickly regulated, licensed, bonded, and controlled. Nothing can go wrong. Certainly nobody would be tempted to misuse it, for murder, for political power, or worse ...@3@
Hard-core, fast paced science fiction, John Scalzi''s Z ?''s Tale is the fourth in The Old Man''s War series. She won''t go down without a fight. It''s not every day you up sticks and move to another world. But then, Zoe Boutin-Perry''s life has never been ordinary. She''s the adopted teenage daughter of two former super-soldiers. She''s also a holy icon to a race of alien warriors who track her every move. So she''s used to the quirks of being a human in space. However, this time something''s different. Betrayed by the authorities, Zoe - along with her parents and fellow colonists - finds herself stranded on a deadly pioneer planet. The Colonial Union has also set them up as a target for hostile alien action. Zoe must become a player (and a pawn) in an interstellar battle, which will determine the fate of humanity. Her father''s side of this story was told in The Last Colony, but Zoe''s Tale reveals a whole new dimension. It''s a story you may think you know, but you don''t really know it at all. Continue the gripping space war series with The Human Division . ''John Scalzi is the most entertaining, accessible writer working in SF today'' - Joe Hill, author of The Fireman